Wednesday, January 4, 2017

STREAMFRAME


Months ago I gave it a try to a new management tool: Streamframe. Now I finally found the time to share my opinion about it, so let´s go with it ;)

It´s essentially a videogame production tool in the form of a social network. In other words, it´s like Facebook has been adapted for tracking tasks. It´s web based and although couldn´t find confirmation, I suspect it´s possible to use it on your mobile phone (ala Slack)

The visual design is probably one of their strongest points. It´s really nice to see, elegant and relaxing. Aside from that it offers a wide array of small tools to support your organization efforts: Task creation and tracking, calendar, notes, messages and chat. They also added the possibility of "liking" other people´s posts

However it seems to have the same issue than most other production tools: It´s only fully useful for 2D assets. Maybe animations too (ala Shotgun) but for 3D and code there is no way you can review work into the tool. Can´t blame them, no other tool does afaik. Aside from that there were some weird decisions about how you interact with the tool (i.e. you can´t do anything unless you create a "space" - other tools don´t require you to do that -, couldn´t find a way to move an existing task to a new deliverable, no drag & drop, doesn´t update info particularly fast...) that makes it feel like a public Beta, waiting for some usability improvements

It probably works great for small teams where everybody makes an impact on the product, particularly with young / hipster users, other than that I don´t see it working on a big production, tbh

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