Sunday, October 7, 2012


Here is an interesting article about a designer´s tool for balancing game economies. Ernest Adams has written some good books and this tool (you can find it here) can be useful for data-heavy games...

... but honestly I think it´s not intuitive, requires some work to master and eventually it sounds easier to build a simple system in code rather than building these diagrams. Anyway, some people may find it useful. Enjoy!