Thursday, December 27, 2012


This looks like a good moment to mention Ecofish, a small indie game created by just 4 guys 10 months ago: Eduardo 'Barkley' Jimenez (coder and project lead), Toni Ros & Manuel Usero (graphic artists) and me. We released it originally on iOS (Apple store), XLIG and recently on PSM, the store for Sony mobile devices and PSP Vita.

My part on that project was game designer (along with Barkley, the coder), level designer and kind of scrum master / tester / producer. It was a pleasure tele-working with them, and was also very helpful to ease the pain of working at my employer back at that moment. A pity I couldn´t invest more time, since I could barely spend a couple of hours on working days, so I had to book most of my weekends almost exclusively for this project.

Anyway, I feel proud of my participation on that project, I think it´s among the best pieces of work I´ve done in my career and (particularly the level designs) I can say I was practically the sole owner of them (so if you don´t like them you can certainly blame me for it :D). I recommend anyone interested on indie games to give it a try. More info here.

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