Monday, March 20, 2017
SUPERMAN RETURNS - A POSTMORTEM
Very interesting article about what went right / wrong during the development of Superman Returns:
My favorite part: "In retrospect, we had the tough combination of new game/new engine/new team. Generally you want a maximum of one of these things for a project. Two becomes difficult. Three is damn near impossible"
Alvaro Vazquez de la Torre
Post a Comment
Post Comments (Atom)