Sunday, August 3, 2014

DEADLIGHT


Here's another one of those nice games you may have missed but actually are quite enjoyable: Deadlight. The first game of a Spanish studio, in which they struggle to finish it for more time they initially expected. I know that of first hand since some friends worked on it.

The final result, in my opinion, is quite good. The visual approach, similar to Limbo, totally works and gives a unique flavor to the experience. The game systems work fine, nothing you haven't seen before but I know for a fact they had huge issues just to have this. It was critizised for being too short and it's indeed: Just can finish it in 4 hours without major issues. Still, for 15 dollars in XBLA I wouldn't feel cheated (admittedly, I paid even less due to my "only games with 75% discount on Steam" purchase policy)

The game is essentially platforming and puzzles. Both systems work reasonably well. You can see little details that require polish but nothing major. The puzzles themselves were not particularly difficult (I completed the game without external help) and I'm actually a fan of that. I see no reason for frustrating users with challenges that at the end of the day internet can solve for you.

I believe they intended to make it much longer, but their scheduling and overall direction was not as precise as it should have, and the experience falls short. The story doesn't hurt but it could have been much better, since it sins where other games do (i.e. Ryse or Castlevania LoS): The most interesting plot twists are left for the end, where most gamers will never reach.

A nightmare mode (no saving), collectibles (often more a nuisance than adding value), leaderboards and achievements complete the pack. As a whole, a good first game of a new studio, and that's not little thing. Good luck!

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